Hi,
I’m Ryan, a dedicated design professional with 10+ years of game design experience. Expert in developing and implementing engaging gameplay systems, mechanics design, level design, and leading multidisciplinary teams across diverse projects. Proficient in Unreal Engine, visual scripting (Blueprint), and creating seamless integration between design, engineering, and art. Adept at managing iterative playtesting and incorporating feedback to refine gameplay elements. Passionate about pushing the boundaries of games and crafting unique, player-centric experiences.
If you're serious about collaboration or just want to say hi shoot me a message: ryansandvik@gmail.com
Skills
Game Design, Unreal Engine 4/5, Maya, Visual Scripting (Blueprint), Unity, C#, Multiplayer Design, Lua, Swift, Verse, Cross-functional Team Leadership, Iterative Playtesting, Design Documentation